HOMEWORK
1: Describe the overall mood of the piece.
2: Identify something that worked particularly well, and explain why it was successful.
3: Identify something that bothered you about the work (distracting, jarring, etc.) and suggest ways to improve it.
4: Describe the relationship between the sound and the graphics in the animation.
5: Ask the artist one question about their project.
2: Identify something that worked particularly well, and explain why it was successful.
3: Identify something that bothered you about the work (distracting, jarring, etc.) and suggest ways to improve it.
4: Describe the relationship between the sound and the graphics in the animation.
5: Ask the artist one question about their project.
Thursday, April 19, 2012
Thursday, April 12, 2012
Thursday, March 29, 2012
Example: Storyboard
00-10: All of the stars twinkle on and off in different rhythms.
11-15: The planet grows larger; three UFOs enter from the top and sides of the frame, one at a time, and change position in front of the planet.
16-20: The three UFOs beam down to planet; then other beams from outside the frame beam down to the planet.
21-30: UFO beams turn into sunburst; sunburst rays flash different colors using blending modes, then the whole sunburst spins using blending modes on an all-yellow version of the sunburst. The sunburst flashes to white several times before becoming a white screen at 30 seconds.
31-40: Yellow clouds move into the frame from off-screen, one at a time (there are five different cloud shapes); then more clouds all converge, covering the frame completely at 40 seconds.
41-50: Yellow clouds clear moving off the screen in reverse, revealing house on the surface of the planet with original twinkling stars in the background. The house lights turn on at 47 seconds.
50-55: Two identical houses fall from the sky (continue original twinkle stars) on either side of the first; they bounce once on the ground and their lights turn on as two more slightly larger houses fall in front of them (lights turn on), and one even larger house falls in the immediate foreground (lights turn on). All houses slide down together to disappear from the screen.
56-60: Three small houses and three larger houses grow out of the darkness and twinkle (change opacity of duplicate house layer with outer glow effect). Background stars continue to twinkle.
Friday, March 2, 2012
Tuesday, February 21, 2012
Example: Character Descriptions for Portraits
Character 1: The Little Mermaid
Lives underwater, has the body of a human and the tail of the fish, wears sea shells, youngest princess, innocent
Character 2: The Sea Witch
Lives underwater in a house of bones, has a pet toad, surrounded by creepy creatures, has powerful magic, demands payment
Lives underwater, has the body of a human and the tail of the fish, wears sea shells, youngest princess, innocent
Character 2: The Sea Witch
Lives underwater in a house of bones, has a pet toad, surrounded by creepy creatures, has powerful magic, demands payment
Thursday, February 16, 2012
Tuesday, February 14, 2012
Thursday, February 9, 2012
Thursday, February 2, 2012
Tuesday, January 31, 2012
Thursday, January 26, 2012
Tuesday, January 17, 2012
Monday, January 16, 2012
Example: Text for Calligram
Sanguine Estates
The windswept surface of Mars beckons to the restless with promises of adventure. This fantastical colonization of the planet Mars begins with a housing development called Sanguine Estates. When you do decide to make the big move, nothing will be all that different. This alternative to life on Earth offers citizens every comfort and amenity of suburban life. Life continues as normal, just under a somewhat redder sky. While Sanguine Estates promotes the cheerful promises of a new beginning, its name evokes a world flushed with a reddish color reminiscent of blood. Sanguine Estates promises a future full of life, but it also suggests the price we pay for progress.
The windswept surface of Mars beckons to the restless with promises of adventure. This fantastical colonization of the planet Mars begins with a housing development called Sanguine Estates. When you do decide to make the big move, nothing will be all that different. This alternative to life on Earth offers citizens every comfort and amenity of suburban life. Life continues as normal, just under a somewhat redder sky. While Sanguine Estates promotes the cheerful promises of a new beginning, its name evokes a world flushed with a reddish color reminiscent of blood. Sanguine Estates promises a future full of life, but it also suggests the price we pay for progress.
Wednesday, January 11, 2012
Example: Idea for Illustrator Project
Sanguine Estates
A fictional real estate company seeking to sell houses in suburban developments on the planet Mars
A fictional real estate company seeking to sell houses in suburban developments on the planet Mars
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